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[France] Rookville [10.77] - 4th Edition - ONLINE NOW

Discussion in 'Advertisement' started by Eldin, Mar 2, 2018.

  1. Eldin

    Eldin Eldin Projects

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    [​IMG]
    Rookville is a RookWar type of a Server, one in the Series of Eldin Projects.
    The Server is: ONLINE

    Website:
    http://rookville.eldinprojects.net/

    Client 10.77, will be available at the website for download.

    IP:
    rookville.eldinprojects.net

    Exp: Stages
    Skill: 7X
    Magic: 2X
    Loot: 2X
    Type: PvP (Partly Enforced)
    I dare you! No Hotkeys!



    Let a New Adventure Begin!


    The time has come for a FOURTH round, are you ready?
    First Round: [France] Rookville [10.35] - OFFLINE
    Second Round: [France] Rookville [10.41] - OFFLINE!
    Third Round: [France] Rookville [10.77] - OFFLINE!
    Updates and News: Will be seen in my posts and until the launch.

    Updated Real Rookgaard MAP:
    [​IMG]

    The Map has been based from the real Rookgaard map. Every hunting area has been modified with "main" creatures of different kinds. Many other areas has also been added!

    All the monsters and Quests in Rookgaard has been changed to main ones.
    [​IMG] [​IMG]

    The challenge will be to defeat the monsters at a lower levels then you are used to.
    Be carefull!

    Over 100 Quests will be shown at first login directly in your Questlog:
    (That is twice as many as last time!)

    [​IMG]


    Many quests from the original areas remain at the same position. You will however find new items, harder monsters and quests that you wont be able to solve with just raw Power. The Questlog is fully shown and sorted from start by lvl so you know what quests to expect. Will you complete them all?

    The Legendary Spike-Sword Quest has been switched to SoftBoots, only a MasterMind will solve this! Are you the one? (A few have actually made it earlier)
    [​IMG]

    This Quest (Spike-Sword) is one of the most Legendary Quests in the World of Tibia. The Spike Sword wouldn't do much at this server but SoftBoots will. Beating a few monsters wont be enough to reach that Island!
    (Please note that the Softboots are a MapSpawn and will be spawned upon server Start, also note that you can't refill them so use them wisely!)

    Re-Made loads of spells as a part of my new systems, that is a single 1x HMM! (The HMM shoots a series of 5 Shots!)
    Here is Another example, the normal firewave now leaves fire beneath it!

    [​IMG] [​IMG]

    The Goal is to bring a new and fun experience to the table, its not only important to create new things but also work with the things we have.

    The Equipment System will let you upgrade equipment and put sockets for a bonus.

    [​IMG] [​IMG]
    [​IMG]

    The Holy Soil may upgrade your equipment for 1+ in stats (Max +9). It will be gained by World Events, Quests, Tibiora's Box, the Daily Quest and may be dropped from several bosses.

    The Flawless Ice Crystal will add a socket slot with a random attribute to your item. You can also remove the socket if you'd like to try again. (Max 5 Socket Slots)
    It will be gained in different ways (like the Holy Soil) but will mostly be bought from a secret NPC, the price will be around 5000gp and you might have to try several times to get your results.

    You can Upgrade and Socket your Helmet , Armor, Legs, Shield and Weapon. The Socket will randomly set a bonus to Max Hp, Max Mana, Melee Skills, Distance, Shielding, Magic LvL, Life Steal, Elements etc. If you try hard enough, you may get the maximum of game-changing bonus to the wanted attribute. What will you go for?

    56 Houses and 5 Guild Halls are put around the map to be exact. They will have a Weekly fee of the house price, 100gp per SQM to make sure active players get them. (38 in the Free Area and 18 in Premium Area)
    [​IMG]

    All the houses and Guild Halls has been set out along the actual map, a few new area with houses has also been made seperatly.

    [​IMG] [​IMG]

    The server does ofcourse have everything from Addons and Mounts as well as cool features like Timer on Magic Walls.
    All items may be worn from your starting lvl 8 and all spells has been adjusted to fit lvl 8-60.​

    A Special Thanks to HalfAway for making this possible once again and Hosting the server!
    I would also like to thank everyone else who released something usefull, played the server, gave feeback or helped me in any way, all of you know who you are. :)

    A Picture Rook Temple: (+ Talking Signs and Welcoming Eldin)
    Please note that it is not a TP server, these will just take you to safety.

    [​IMG]

    ALOT of new Updates have been made that will be posted until it's time to launch the server. I have listened to all of your previous requests and made updates regarding that. Stay tuned and feel free to bring questions and feedback!

    [​IMG]
     
    Last edited: Apr 16, 2018
  2. Eldin

    Eldin Eldin Projects

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    Lets get into a few updates and more screenshots:


    Online Trainers:
    The cost is Soul Points, therefor you have to combine it with hunting and hanging around.


    [​IMG]

    Weather System:
    Better stay inside while it rains... thunder may strike...


    [​IMG]


    Advanced Fishing:
    Be carefull, from lvl 10 you may encounter Monsters...
    ...or will you find an item?


    [​IMG]

    Simple Pet System!
    Call your very own Pet once you reached lvl 25!

    [​IMG]


    Critical Hit System:

    Everything can only become more fun with Critical Hits, isn't that true?
    The chance is 1 in 20 for every player to hit a critical hit, a crit hit will double that hit.

    [​IMG]


    Missions!

    [​IMG]

    Monster Task System!

    [​IMG]

    The Demon is a true challenge again!

    [​IMG]



     
  3. Eldin

    Eldin Eldin Projects

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    Special systems has been created that will be seen on most Eldin Projects.
    Please bring any thoughts and feedback as its important for me to make it as perfect as possible.

    [​IMG] Tibiora's Box & LvL Up Gifts

    LvL Up Gifts will be given between lvl 9 - 20. (You start at lvl 8)
    The LvL Up Gifts will be helping Tools like Gold, Potions, Runes, Items & Premium Tokens.

    Tibiora's Box will be given Each Fifth LvL with start at lvl 25.
    By using the Box, you will get a Single Random Item. It can be a Common, UnCommon or Special.
    Will you Use it or Sell it?



    [​IMG] Eldins Premium System (Part of Donations)

    [​IMG] - Minor Premium Token - 1 Day - Can be found as loot in Monsters and Tibiora's Box

    [​IMG] - Major Premium Token - 7 Days - Buy from Website and Tibiora's Box

    [​IMG] - Premium Scroll - 30 Days - Buy from Website

    *3 Days of Free Premium Account will be set upon NEW Account Creation.
    *A New Achievement System will be giving you some Premium Account Days.

    (Some minor Starting Packs might be available from Donations as well)

    Im slowly converting the GamePlay of my servers to:
    "Level is not Everything, Gaming Skills and Character Skills should be giving the Best Outcome".

    Please keep in mind that all these systems will be hardly tested while the server is online and might be modified heavily in any direction. I hope that you will be a part of this and help me with anything at all to improve it.

    Kind Regards,
    Eldin.
     
  4. Eldin

    Eldin Eldin Projects

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    Special systems has been created that will be seen on most Eldin Projects.

    Please bring any thoughts and feedback as its important for me to make it as perfect as possible.

    Deathloss & Blessings:
    The Deathloss is -7% from start.
    You will have free blessings up to level 30, that means -2% during Death.
    After lvl 30 you have to buy the blessings in order to have -2% instead of -7%.
    This combined with the systems below should give every player a fair chance is most situations.

    [​IMG]
    Eldins DeathLoss System

    Death, a frustration part in Tibia but yet very important.
    What if you are hunting peacefully and run in to a bunch player killers, should that have a huge negative effect on you?
    Did you do anything wrong? No, so what has been done?

    A Player WITHOUT a Skull will not loose ANYTHING except a -% Experience and Skill Loss during Death. Amulet of Loss is not needed and other Amulets can for once be usefull again.

    [​IMG] - A Player with a White Skull will have a 5% chance of loosing a random item instead of the Backpack Plus Items. (1 Frag are needed to get the White Skull for 15 Minutes)

    [​IMG] - A Player with a Red Skull will have a 10% chance of loosing a random item Plus the BackPack instead of Everything. (5 Frags are needed to get the Red Skull)

    [​IMG] - A Player with a Black Skull will lose Everything & players will take 100% damage on attacks.
    (10 Frags are needed to get the Black Skull)

    *1 Unjustified Kill Decays in 6 Hours. Means you can basicly kill 4 people each 24 hours without getting any "punishment" by Skulls. (Im not sure if the time here should be lowered consider to the server type, its very server invidual)
    *Also note that you Always will loose x% experience and skills -Blessings no matter what skull.
    *Blessings will be available in the Temple from Eldin.
    *Amulet of Loss wont be needed any longer so all Amulets will actually have a purpose again!


    [​IMG] Eldins PvP System

    PvP is important and damn fun in Tibia, however, its never fun when its unfair.
    I will do several things to improve the entire PvP feelings and bring back some gaming skills to it.
    LvL is not Everything even if it should mean More Max HP, Mana, Cap and Speed. What if we could make the PvP abit more fair? What if we could make players Think Before the attack Another player?

    [​IMG] - A Player with a White Skull will have a -10% Skill Debuff.

    [​IMG] - A Player with a Red Skull will have a -20% Skill Debuff.

    [​IMG] - A Player with a Black Skull will have a -30% Skill Debuff.

    [​IMG] - An Orange Skull "Revenge Skull" will be seen for 1 week on a Player who killed YOU. If YOU attack this person during that week, you will get a +25% to all Skills to help you Revenge!

    *A -/+ 10% in Skills will also be set if it differs 20 lvls or more between people that fights.
    (You get a PLUS +10% if the person you are attacking are atleast 20 lvls HIGHER then you,
    you do however get a MINUS -10% to all Skills if he person you are attacking is 20 lvls LOWER then you)

    *Experience will be gained only if you manage to kill a player that is HIGHER then you.

    These systems will combine depending on lvls and skull type.
    Example: Lets say a person that is 20 lvls or more higher then you attacks you first, that would give him a -10% for attacking a lower lvl and you a +10% if you attacking back. You would also get a +10% for attacking a White Skull that he gained from attacking you first. It will differ
    +30% for you in total then it used to.

    [​IMG] Eldins Healing System

    Healing in Tibia is the matter of HitPoints Healed by spamming the same Hotkey, not Gaming Skills combined with the Hotkey(S). How can we achieve a Combined Healing System?

    [​IMG] - Food, your "Normal" Regeneration will be your basic Regeneration. This will be abit faster then usual, make sure to have Food ready at all time. Some Rare Food will provide even Faster Regeneration.

    [​IMG] - Health Potions will be your basic and mainly Healing Type. They have a 4 Second Exhaust time and will be Healing you 4 Times over 4 Seconds, 1 time a Second. The Health Gained will be set between a random amount. This means you can't spam the hotkey, heal sooner rather then later. (Potions do not Count Towards other Exhaust Times, it has its own)

    [​IMG] - Healing Runes will be the second Option to Stack your Healing. They have a 2 Second Exhaust time and will be Healing you 2 Times over 2 Seconds, 1 time a Second. The Health Gained will be counted abit from your LeveL and Magic LeveL.

    [​IMG] - Spells will be the third Option to Stack your Healings. Spells will still be the best Healings.

    [​IMG] - Mana Potions does also have the 4 Second Exhaust Times as Mages will be the best DPS Vocations without the Option to use Mana Shield and spam the Mana Potion Hotkey for simple GamePlay.

    [​IMG] - Soulpoints, an entirely new use for it! It will be regained as usual: Time, Hunt and Sleep. Knights and Paladins can use it to restore HP, Sorcerers and Druids can use it to restore Mana. X HP/Mana will be gained each Second for 1 Soul Point until you are out. This should be used as an Extra Stacking when its really needed. (Will be Active for 30 sec)

    *Rings are also Another last way to maximise your Regenerations! [​IMG]
    *Promotion will ofcourse be even faster Regeneration.

    Example to Stack a High Heal:
    *Fast Basic Regeneration (+Promotion)
    *Health Potion Each 4 Sec
    *Healing Rune Each 2 Sec
    *Spells as a backup when really needed.
    *SoulPoint use when really needed.
    *Rings to give an even Faster Regeneration
    *Friends Using Heal Friend and/or Healing Runes on you

    That can give a high set of Healing. ;)

    Im slowly converting the GamePlay of my servers to:
    "Level is not Everything, Gaming Skills and Character Skills should be giving the Best Outcome".

    Please keep in mind that all these systems will be hardly tested while the server is online and might be modified heavily in any direction. I hope that you will be a part of this and help me with anything at all to improve it.

    Kind Regards,
    Eldin.
     
  5. Eldin

    Eldin Eldin Projects

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    What's New since last time?
    (Writing up a few things I could think of)
    Code (Text):
    1.  
    2. -Updated every quest in the Questlog.
    3. -Ice Islands is now Free Account.
    4. -Raids now have a purpose with unique loot and Information about the loot that can be gained.
    5. -Updated Talking Signs for better Information.
    6. -Mission NPC now fully updated, 10 New Missions, complete all to get a nice reward! Exp, Gold, Unique Equipment, Decorations, Premium Tokens and a last Unique Item!
    7. -Monster Task NPC, 10 New Tasks! Exp, Gold, Buff Items, Upgrade Items, Decorations and Premium Tokens!
    8. -Strenghtening Potion is now Working correctly again.
    9. -Buff NPC now give the right buff, also improved to 60 minutes per buff.
    10. -Upgraded Rain Effect to look more natural.
    11. -Improved and simplified the random loot and upgrade systems.
    12. -Now Exp for Killing Players if the Range is 5 LvLs.
    13. -Travel NPC to the Svargrond Arena added.
    14. -Svargrond Arena added, challenges are recommended to lvl 15+, 50+, 110+.
    15. -Questlog for Svargrond Arena added.
    16. -Updates the houses in the Ice Islands.
    17. -HP Focus & Mana Focus now stays active for 30 seconds.
    18. -The Stat Loot System has been improved.
    19. -The Socket Slot System has been improved.
    20. -Added informaton in the start message about the Daily Quest in the Event Area.
    21. -Added hunting grounds.
    22. -New Dwarves Raid added including new Bosses and Rare Items in the raid.
    23. -Added Anti-Kick tiles on the training tiles so that players can train their characters more easily.
    24. -Elite Knights may now use the spell "Create Food" as all other vocations.
    25. -Vampire Tower updated: New Boss Appearance and a New Secret Floor.
    26. -Re-Balanced all Vocations further.
    27. -Updated Hunting Grounds.
    28. -Added bosses to hunting grounds.
    29. -Improved FireWalker Boots to be +25 Fire Resistance.
    30. -Mana Shield now active for 30 sec with a 2 minute cooldown.
    31.  
    Rookville's Priority:
    Code (Text):
    1.  
    2. 1. Bugs & Issues
    3. 2. Vocation Balances
    4. 3. Requests
    5. 4. New Areas
    6.  
    Rookville's Future:
    Code (Text):
    1.  
    2.  
    3. Update 1:
    4. Creating a New Quest
    5. Creating a New Quest
    6.  
    7. Update 2:
    8. 2 New Hunting Grounds
    9. 1 Tower
    10. 1 New Boss
    11. New Quests
    12.  
    13. Update 3:
    14. 1 New Hunting Ground
    15. 4 Instances to open a Boss Portal
    16. 1 New Boss
    17. New Quests
    18.  
    This will be updated upon requests and needs.

    Kind Regards,
    Eldin.
     
  6. Eldin

    Eldin Eldin Projects

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    THE UPDATE MOST DIDN'T SEE THE LAST RUN - DRACONIA - LVL 70+
    Alot of Bosses
    New Monsters and Spawns
    3 New Quests
    Levers, Traps and Keys demands your mind to think, but be carefull
    Hard Area, minimum 2 people recommended

    [​IMG]
    For many years, Draconia has only been a myth. Only recently a passage to the ancient dragon cemetery was found by brave adventurers. Here, they encountered not only dragons who came here to die but also the ruins of architecture that hints to inhabitants other than dragons in the past. Even now that the dangerous sacrifical passage to the isle is known in certain interested circles, the dragon cemetery is still shrouded in mystery and speculation. No one knows if really all secrets of this ancient place are fully understood as not only dragons but also other creatures cause a constant threat to the explorers.
    Curiously enough, on older maps the isle is called Dracoria which hints that the name was originally most likely not related to dragons. It is assumed that misspellings, misreadings and misinterpretations led to the change of the name in modern times.

    You can reach Draconia from the Ghostlands
    Even this demands some thinking


    [​IMG]

    The Legend of Draconia Tower might be revealed (LvL 70+)
    Will you be the one to reach the top and come out alive?
    A warning goes out to everyone trying to enter this area, you will not be able to leave without proving that you are worthy of atleast the first floor or by Death.

    [​IMG]

    This update should give players up to atleast lvl 90 a challenge and will hopefully give me some time to focus on other matters.
    Enjoy!

    And don't awake the ones who sleeps...
    [​IMG]
    (Re-made and updated the boss room loads including an extra quest on the top)


    [​IMG]
     
  7. Eldin

    Eldin Eldin Projects

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    Do you remember the Event Area?
    It is a place where raids happen instead of creating chaos in the city (mostly) and the option is free for anyone above lvl 20 to try it out. (You will still lose normaly upon Death) The area will be empty unless a raid is happening or a raid haven't been cleared, but beware, something might kill you anyway.

    Last time I updated the Event Area entrance as the previus one made people confused and they tried to get back up. Now you can see it's very clear that once you enter, you can only get out by the northern exit and not these stair, that mostly means by beating most of the raid.

    [​IMG]

    Events will not occur as often this time to make them more rare and fun as well as avoid multiple raids to spam the area at once.
    Another thing that you might remember in the Event Area is the Daily Chest, it doesn't matter if the area is empty or Active, you can get the chest once a day for a random reward.
    Will you make it?

    [​IMG]

    I got some feedback last time about the Event Area now being interesting/rewarding enough. Everyone will now be informed in-game that there is a Daily quest to be gained in the area. All raids has now been updated with a boss that may drop great items. The items that the boss might drop will be presented a long with the raid. New raids has also been added.​


    [​IMG]
     
  8. Eldin

    Eldin Eldin Projects

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    Svargrond Arena:
    Will you complete the 3 arenas?

    [​IMG] [​IMG]

    [​IMG]
     
  9. Eldin

    Eldin Eldin Projects

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    SERVER ONLINE!!!

    http://rookville.servegame.com/

    Please visit your depot atleast once to take part in the player record rewards.
    Adding the server to otserv list etc now!


    [​IMG]
     
  10. Eldin

    Eldin Eldin Projects

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    [​IMG]
    ROOKVILLE START, PATCH 0.1, FUTURE & TROUBLESHOOTING!

    START & TROUBLESHOOTING
    Rookville started out better then ever with smooth and fun gameplay. It's been online for 3 days and most reports has been taken care of.
    We encountered a couple of errors where the website and domain wasn't fully working and new players couldn't join or find Rookville.
    Despite that, we got 30 players yesterday! I also just bought a Domain and hope to get it active by tomorrow.

    A donation shop is also live on the website!

    A couple of players who found a nice spot in the event area during an Elven Raid!
    [​IMG]


    PATCH 0.1 - LIVE NOW
    Loads of things has been taken care of from the very first second. Let me bring you a list!

    A few players seem to enjoy the new training rules.
    [​IMG]

    PATCH 0.1
    -New accounts get 3 Premium days. (Everyone got it but was a minor error at start)
    -Change spawn to normal 1x again. (Players complained about not being able to move without backspawn)
    -Frenzy NPC now working again. (Couldn't buy new equipment from her)
    -Updated Elven Boss Dharalion. (Higher damage output)
    -Corym Dead Body should not debug now.
    -Updated the Monster Braindeath.
    -Ancient Scarab should not debug now.
    -Fixed bug where you could go to Svargrond but not Back at lvl 15.
    -Updated General Murius for Monster Counter.
    -Added Newbielator! (lvl 30)
    -Updated Questlog with Newbielator.
    -Can now sell Ratana and Life Preservers to NPCs. (Player request)
    -Addon NPC Updated. (Wrong information about cost)
    -Buff NPC Updated. (Will now inform about speed)
    -Updated The Fibula Bar NPC.
    -Updated the Special NPC Eroth.
    -Added Prehilator! (lvl 65)
    -Updated Questlog with Prehilator.
    -Updated a couple of Items.
    -Skill Rate now 6x instead of 7x.
    -Updated General NPC. (Spammed shoutouts)
    -Updated Rent Horse NPC. (Spammed shoutouts)
    -Updated some Quests that didn't give the reward.
    -Updated the Donation Medium Premium Pack.
    -Updated the Donation Big Premium Pack.
    -Fixed Door IDs.
    -OfflineTraining Time Updated to go quicker. (By beds, was super slow)
    -Raised OnlineTraining Soulpoint Cost to 1 SP per 5 Minutes intead of every minute.
    -Updated World Lottery copy.
    -Critial Hit Chance reduced from 10% to 5%. (As Knights had to high damage output)
    -Several Map Fixes and Updates.

    More to come!

    2 New Quests! - Newbielator (lvl 30) and Prehilator (lvl 65) !
    What monsters & rewards may await?

    [​IMG][​IMG]


    Annihilator Update! (lvl 100)
    Club lovers listen! The present has been changed to a club!

    You see a dark trinity mace (Atk:51, Def:32 -1).
    It can only be wielded properly by players of level 1 or higher.
    It weighs 99.00 oz.

    [​IMG]

    FUTURE:
    I will now begin to work on new quests, a new area(s) and a new boss to bring some new content to Rookville.
    Bug fixes and balances are always first hand to keep Rookville stable.

    Happy hunting!​

    [​IMG]
     
    Last edited: Mar 5, 2018
  11. Eldin

    Eldin Eldin Projects

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    [​IMG]
    PATCH 0.2

    FURTHER INFORMATION:
    The new update with new areas and bosses are just around the corner. Meanwhile, I'll intrude some patch notes for changes that has been done.


    PATCH 0.2 - LIVE NOW
    -Updated a House Error.
    -Updated Donation Descriptions.
    -Updated an NPC at the Isle of the Kings who gives access to the catacombs.
    -Costello NPC fix.
    -Prehilator Door Error fixed.
    -OnlineTraining time fixed.
    -Light Magic Missile Damage lowered as it was better then HMM.
    -Great Fireball Damage Rune Updated.
    -Updated Damage on some Runes.
    -Added Attack Stat Information on All Ammunition and Distance Items.
    -Magnus Wildthorn now buys more creature products.
    -Boosted all party-spells for higher bonuses and stays for 10 minutes until you need to re-do the spell.
    -Lowered Annihilation around 15%, raised the mana cost by 50 and cooldown from 20 seconds to 2 minutes. (Send it over!?)
    -Updated Mission NPC as one reward was wrong.
    -The Buff NPC Dash is now working again.
    -Fixed a couple of Quests that didn't work.
    -Updated the Task NPC so you now understand how to stop a Task.
    -Updated Offline Training from Beds as they removed the Offline Training Time to Quick.
    -Updated Items.xml
    -Several Map Fixes and Updates

    Found a couple of people in the Event Area:
    [​IMG]
    Time to get back to the update!
    Happy hunting!​

    [​IMG]
     
    Last edited: Mar 11, 2018
  12. Eldin

    Eldin Eldin Projects

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    [​IMG]

    UPDATE 1.0 - LIVE NOW
    -PvP Arena Added! 1 vs 1, nothing lost upon Death!
    -Captain Eyeball can now take you to the Sunken Palace.
    -Sunken Palace Area Added.
    -Sunken Ship Area Added.
    -Ferumbras Tower Added.
    -A lot of new monsters and bosses added.
    -Updated Items.xml
    -Several Map Fixes and Updates

    Found a couple of people in the Event Area:
    [​IMG] [​IMG]
    [​IMG] [​IMG]
    UPCOMING UPDATES:
    The focus will be on high lvl spawns, bosses, bugs and balances. More info coming soon!
    Happy hunting!​

    [​IMG]
     
  13. Eldin

    Eldin Eldin Projects

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    [​IMG]
    UPDATE
    This update is focused on higher level hunting grounds and vocation balances.

    UPDATE 2.0 - LIVE NOW

    -New Underwater Area with Deeplings.
    -New Underwater Area with Serpents. (Closed yesterday, now open!)
    -General Knight Vocation Balances.
    -Knights Wound Cleansing HP Raised.
    -Knights Intense Wound Cleansing Lowered and Cooldown Raised.
    -Knights Annihilation Lowered by 40% and Cooldown Raised.
    -Dracola Boss now working again.
    -Updated Items.xml.
    -Several Map Fixes and Updates.

    An Explorer found some Whirlpools in Folda and decided to investigate...

    [​IMG]
    [​IMG] [​IMG]

    KNIGHTS & THE VISION OF THE KNIGHT:

    Vocation Balances are always the hardest as someone will get dissapointed no matter what you do and no matter if it's right.
    Knights in Rookville have been able to heal a lot with spells while having a huge damage output which is not the purpose and had to be changed.

    I see a Knight as the leader always making sure that the team is safe. Potions is the main healing of a Knight where he can combine the Ultimate Healing Runes with the Potions to stack higher healings. The Wound Cleansing Spell is basically used to heal a small amount, stack another small healing or getting rid of Paralyze. Intense Wound Cleansing got one purpose and one purpose only, to let you escape Death once in a while.

    Knights are not magic healers, mages are. Druids will now have a much bigger importance to the game and especially the Knight. Mages in general will be needed for the DPS when a Knight is blocking a higher monster or boss as the Knight should be troubled taking it down on his own. (Unless very skilled and ready to waste Resources)

    UPCOMING UPDATES:
    Further Vocation Balances and Bug Fixes will be the next patches.
    Happy hunting!​

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  14. Eldin

    Eldin Eldin Projects

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    PATCH 2.1 - LIVE NOW

    PATCH 2.1:
    -Stone Skill Amulet Lowered from 80% to 10%. (As you can find a 100 charges one with the stat system)
    -Might Ring Lowered from 20% to 5%. (As you can find a 100 charges one with the stat system)
    -Fixed Drowning.
    -Fixed an error in the PvP Arena.
    -Brad the Blacksmith now buys more stuff.
    -Update Belnus the Addon NPC as he missed information about the Demon Outfit.
    -Updated Talking Signs.
    -All Cooldows of the 4 UE spells has been raised.
    -Raised speed of all deeplings.
    -Deepling librarian now see invisibility.
    -Lowered Invis time to 1 minute, raised invis cooldown to 3 minutes.
    -Lowered Annihilation Spell Cooldown to 5 minutes.
    -Removed Anti-Afk code.
    -Updated Items.xml.
    -Several Map Fixes and Updates.


    UPCOMING UPDATES:
    Next patch will focus on possible mage upgrades. I will also have a look at reported errors, minor bugs and other improvements like being able to sell more things in the shop.
    I might be able to sneak in something new and fun to do as well. Happy hunting!​

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  15. Eldin

    Eldin Eldin Projects

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    [​IMG]

    PATCH 2.2 - LIVE FROM TOMORROW THURSDAY

    PATCH 2.2:
    -Dash NPC should now work again.
    -Questlog updated.
    -Updated the Deepling Spawn.
    -Fixed Annihilator as you couldn't pull the lever.
    -Annihilation Lowered to 1 Minutes Cooldown. (Knight)
    -Intense Wound Cleansing Lowered to 2 Minutes Cooldown. (Knight)
    -Lowered the chance that the Incredibly Old Witch will spawn. (For Donkey Mount)
    -Updated Items.xml.
    -Several Map Fixes and Updates.

    Information:
    Team Hunting with 1 player of each vocation will grant an exp bonus to everyone.

    UPCOMING UPDATES:
    Improvement of Mages & being able to Sell more things to NPCs.
    Happy hunting!​

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  16. Eldin

    Eldin Eldin Projects

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    [​IMG]

    PATCH 2.3 - LIVE NOW

    PATCH 2.3:
    -Updated the Knight Spells Annihilation to deal more damage.
    -Updated all Rods to go by Magic lvl for higher Damage. (Druids)
    -Updated all Wands to go by Magic lvl for higher Damage. (Sorcerers)
    -Updated NPC Wicus that Buys/Sells Wands, Rods and Spellbooks. (Mainly added to option to sell all Spellbooks)
    -Updated NPC Eli Sharpeye to buy more Bows & Crossbows.
    -Added a new lvl 78+ Arena for 2 Players to meet Bosses.
    -The NPC Captain Eyeball can now take you to the arena.
    -The NPC Belnus updated.
    -Updated Questlog.
    -Updated Items.xml.
    -Several Map Fixes and Updates.

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    Mortal Combat Arena:
    The ultimate test for you and a friend. A team of 2 will face Waves of monsters!
    Get pass the high Lizards to enter the Arena.

    UPCOMING UPDATES:
    Bosses, Holy Soils and a New Quest.
    Happy hunting!​

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  17. Eldin

    Eldin Eldin Projects

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    [​IMG]

    PATCH 2.4 - LIVE NOW


    PATCH 2.4:
    -Updated the Extra Loot system as there was a bug.
    -Expanded the Dragon Spawn in the Premium Area. (Bigger underground area)
    -Expanded the Hydra Spawn in the Premium Area. (Bigger underground area)
    -Updated all Houses. (Light Sources was off, now on!)
    -Updated Items.xml.
    -Several Map Fixes and Updates.


    UPCOMING UPDATES:
    Bosses and Holy Soils! Happy hunting!​

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    HalfAway likes this.
  18. Eldin

    Eldin Eldin Projects

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    [​IMG]

    PATCH 2.5 - LIVE NOW


    PATCH 2.5:
    -Fixed a minor error with the first door at the Mortal Combat Arena.
    -Nightmare and Grim Reaper Spawns added below the Isle of the Kings.
    -Added some Bosses to the map.
    -Updated all Bosses - Higher HP, Higher Exp, Higher Speed, Higher Damage.
    -Added Holy Soil Drop to all Bosses. (Needed to upgrade EQ)
    -Updated all Arena Bosses.
    -Updated Items.xml.
    -Several Map Fixes and Updates.


    UPCOMING UPDATES:
    More Hunting Grounds, New Event or something fun to do, Items to Sell in Shops, Quests & Fixes.
    Happy hunting!​

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  19. Eldin

    Eldin Eldin Projects

    Joined:
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    [​IMG]

    PATCH 2.6 - LIVE TOMORROW


    PATCH 2.6:
    -Updated the Premium NPC to Buy more Items.
    -Updated Brad the Blacksmith to Buy more Items.
    -Updated Magnus Wildthorn to Buy more Creature Products.
    -Improved Svargrond Arena Bosses with Speed and Damage.
    -New Quest Down in the Underwater Area under Folda to get 3 Premium Tokens.
    -Expanded the Hero Cave in the Normal Area.
    -Expanded the Demon Cave in the Normal Area.
    -Minor Fix in a couple of Spell LvL Requirements.
    -Updated the Bosses Hanoi and Glitterscale as you couldn't loot them.
    -Updated many of the other Bosses to have better Damage Values.
    -Fixed an error at the Addon NPC.
    -Updated Items.xml.
    -Several Map Fixes and Updates.


    3 Premium Tokens can be found in the Depths of Folda!
    Will you survive to see the daylight again?

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    The Hero Spawn and Demon Spawn in the normal area has been expanded!
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    UPCOMING UPDATES:
    New Areas!
    Happy hunting!​

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    Last edited: Mar 26, 2018
  20. Eldin

    Eldin Eldin Projects

    Joined:
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    [​IMG]

    UPDATE 3.0 - LIVE NOW


    UPDATE 3.0:
    -1 New Free Account High Level Hunting Area with several areas within it. (Lvl 48+, 72+ and 83+)
    -3 New Quests in the Questlog for the New Area.
    -3 New Monsters added in the New Area.
    -4 New Bosses added in the New Area.
    -Mages: Serpent Spawns Added in the new area to drop Spellbook of Mindcontrol. (Def: 16, Mag +2)
    -Sorcerer: Soul Eaters in the new Area may drop Wand of Cosmic Energy.
    -Paladin: Icicle Bow can now also be found in the more Ice Bosses. (Hirintrot, The Bloodweb and Yakchal)
    -Paladin: You can now choose the Modified Crossbow in Newbielator. (Lvl 30+)
    -Paladin: You can now choose the Chainbolter in the Prehilator. (Lvl 65+)
    -The New Hydra Boss may now drop the Triple Bolt Crossbow.
    -The Distance NPC Eli Sharpeye now buys more Bows & Crossbows.
    -Fixed the Debug where you couldn't loot the Seacrest Serpent monster.
    -Updated the Seacrest Serpent Monster.
    -Updated the Reward in the Vampire Tower so you now get Spellbook of the Lost Souls. (Def: 20, Mag +2)
    -Updated loot in the Dragon Boss Glitterscale.
    -Druid: Updated Spell Wrath of Nature: 20 Sec CD (-20 Sec), New Mana Cost 600, Higher Base Damage and Lower Max Dmg
    -Druid: Updated Spell Eternal Winter: 60 Sec CD (+20 Sec), New Mana Cost 1200, Higher Base Damage and Higher Max Dmg
    -Sorcerer: Updated Spell Rage of the Skies: 20 Sec CD (-20 Sec), New Mana Cost 600, Lower Base Damage and Lower Max Dmg
    -Sorcerer: Updated Spell Hells Core: 60 Sec CD (+20 Sec), New Mana Cost 1200, Higher Base Damage and Higher Max Damage
    -Updated Items.xml.
    -Several Map Fixes and Updates.

    Additional Information for Mages and Paladins:
    -Druid: Grim Reapers below Isle of the Kings may drop the Underworld Rod.
    -Sorcerer: Wyrms in Fibula may drop the Wand of Starstorm.
    -Sorcerer: Seacrest Serpents in the Depths of Folda may drop Wand of Defiance.
    -Paladin: Silkweaver Bow can be dropped by Orc Marauder & the Orc Marauder Boss.
    -Paladin: Composite Hornbows can be found in Wyrms in Fibula. (More Wyrms will soon be added)
    -Paladin: The Elven Boss Dharalion may drop Yol's Bow. (Raid)
    -Paladin: Ornate Crossbow can be dropped by Deeplings in beneath Folda.

    I will continue to look into weapons and equipment for mages and paladins in upcoming updates.


    The Serpents has a secret, it's time to find out what it is!
    (Read the questlog for information about the location)

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    Souleaters...

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    Will your fate turn into stone?
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    UPCOMING UPDATES:
    New Areas!
    Happy hunting!​

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